![]() ![]() ![]() Funds are used to hire mercenaries on a daily basis to recapture the island from Lucas. The catch here is that you don't have unlimited funds at your disposal: you are paid based on the amount of sap that is harvested by your workers. You are then hired by Jack and Brenda to recapture the island. Lucas took over the island by hiring a bunch of thugs to capture the sap trees. The island facilities were operated by Jack, his daughter Brenda, and Lucas. You know the game is something special when it starts off with a great plot: the island of Metavira contains valuable tree sap, which is harvested and sold to pharmaceutical companies. Mercenaries improve as they gain experience-unless they are wounded, or freak out under the strain! Jagged Alliance is a mix of role-playing and strategy unlike any other game.One of the most addictive games ever made in any genre, Jagged Alliance is a great strategy game that successfully combines the outstanding squad-level gameplay of X-COM with an unprecedented level of personalities and RPG elements that make it even more addictive than MicroProse' classic. Each of your mercenaries has a distinctive personality, skills, and voice. Jagged Alliance is far more than just another tactical combat game. Its turn-based combat will keep you on the edge of your seat as you explore dense jungles, booby-trapped buildings, and snake-infested lagoons. Jagged Alliance allows you to plan every move in your campaign, from how much you pay your workers to where you place the explosives to blow open an enemy stronghold. ![]() Arm your mercs with guns, explosives, and high-tech gear, and send them into the jungle to win back the island, sector-by-sector. Santino wants the rare plants on the island for his own nefarious purposes, and it's your job to see he doesn't get them. In Jagged Alliance, you control a group of mercenaries hired by scientists to wrest control of a tropical island away from Lucas Santino. That's just an ordinary day at the office in Jagged Alliance, Sirtech's award-winning blend of strategy, tactics, and role-playing. Still, you won three sectors away from the heavily armed enemy, and the medicinal sap you sold brought in a nice chunk of change. The workers are demanding more money, and an informer tells you that one of your mercenaries is about to snap. Three of your best mercenaries are in the infirmary with shotgun wounds, and the medic is threatening to quit if the casualties continue. ![]()
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